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Press Kit

Factsheet

Developers: Ewoud van der Werf, Nils Slijkerman

Publishing Partners: Extra Nice, PLAYISM (Japan)

Release Date: July 18th 2024

Price: $24,99 (price will be localized per currency)

Target Platforms: Nintendo Switch, PlayStation 4/5, Xbox One/Series X|S and Steam (Windows/MacOS/Linux)

Languages: Arabic, Bulgarian, Chinese (simplified & traditional), Croatian, Czech, Danish, Dutch, English, Finnish, French, Frisian, German, Greek, Hungarian, Indonesian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Portuguese Brazil, Romanian, Russian, Spanish, Spanish Latin American, Swedish, Thai, Turkish, Ukrainian, Vietnamese

Social: Twitter, Discord, Instagram, YouTube, TikTok, Mastodon, Imgur, Tumblr, Cohost

Store links: Steam, Itch.io, PlayStation

Description

SCHiM is a game about jumping from shadow to shadow, while interacting with a relaxing and lively environment.

What is a schim?

A schim is the soul and spirit of an object, thing, or living being.
Everything in the world has one. A schim should never be separated from
their thing! This does happen to your schim, this schim who is attached
to a human being is separated from them early on in the game.

Can you get back to him before it's too late?

Features

History

SCHiM started off as an exam project for Ewoud in February 2020. Ewoud had the opportunity to do his exam at Indie Game Studio: Extra Nice. Ewoud pitched the idea of platforming through shadows. Together with the company, Ewoud worked on what became the first version of SCHiM for his exam. Several tweets about the game caught the attention of possible publishers and the scope was adjusted to become a more full-fledged game instead of a short experience. Ewoud aced his exam and continued to work on SCHiM together with Extra Nice.

Contact

press@schimgame.com

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